KRISTY HAINES
An experienced, innovative and human centered designer.
KRISTY HAINES
An experienced, innovative and human centered designer.
I’m a Design Lead who is experienced in strategy, research and delivery. I thrive in complexity and love collaborating with others. With almost 20 years of design experience, I’ve fostered a passion for User Experience Design (UX), Customer Experience Design (CX) and Service Design.
MY PURPOSE
I love to design services, experiences & products that are intuitive & enjoyable.
MY PURPOSE
I love to design services, experiences & products that are intuitive & enjoyable.
I have a user centered approach with both exploratory and evaluative design research. I’m able to create design artefacts to help support research findings, and craft design visions that people can rally behind.
I plan, lead and design user friendly, inclusive and accessible products. I’m experienced in working end-to-end across the design process, and leading design system teams.
I’m experienced in large, complex and strategic pieces of work within enterprise organisations. This includes projects that include complex business processes and systems.
key SKILLS
User Experience (UX)
Customer Experience (CX)
Service Design
key SKILLS
User Experience (UX)
Customer Experience (CX)
Service Design
Democratising research and design can help organisations create more user-centric products and improve business outcomes. However, it's not always clear how to go about democratising these processes, and this topic is often a source of contention for designers.
Jobs To Be Done (JTBD) is a powerful framework for understanding why people buy and use products. At its core, JTBD is based on the idea that people "hire" products to get a job done. By understanding the job a person is trying to do, designers can create products that better meet their customers' needs.
An understanding of psychology, and how users behave and interact with digital interfaces, is something you can consider when designing. So, instead of making people adapt to our designs, we can use these key psychology principles as a guide, where our designs are adapted to people.